Direct3D:
    Version:  Direct3D 9.0c [vmx_fb.dll 11.6.0.36]
    Renderer: VMware SVGA II
    Vendor:   VMWare
    VRAM:     128 MB (via registry)
    Caps:     Shader=30 DepthRT=1 NativeDepth=0 NativeShadow=0 DF16=0 DF24=0 INTZ=0 RAWZ=0 NULL=0 RESZ=0 SlowINTZ=0
<I> Initializing (RawInput).

XInput not found.
<RI> Input initialized.

desktop: 1600x1156 60Hz; virtual: 1600x1156 at 0,0
Non platform assembly: data-09631750 (this message is harmless)
Non platform assembly: data-0B0C0048 (this message is harmless)
Non platform assembly: data-0B360020 (this message is harmless)
Non platform assembly: data-09699008 (this message is harmless)
Non platform assembly: data-096A2008 (this message is harmless)
Platform assembly: I:\Documents\Games\Builds\TOI_V1.1.2_Windows_BETA_Data\Managed\UnityScript.Lang.dll (this message is harmless)
Platform assembly: I:\Documents\Games\Builds\TOI_V1.1.2_Windows_BETA_Data\Managed\Boo.Lang.dll (this message is harmless)
AManagerRoot.Awake()
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
LoggingFacade:TraceFormat(String, Object[])
SceneLoadingManager:Awake()
 
(Filename: C:/BuildAgent/work/842f9557127e852/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 34)

===============================================================================================================
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
LoggingFacade:Debug(Object)
InputManager:Start()
 
(Filename: C:/BuildAgent/work/842f9557127e852/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 34)

SystemInfo.graphicsDeviceName: VMware SVGA II, SystemInfo.graphicsDeviceVersion: Direct3D 9.0c [vmx_fb.dll 11.6.0.36], SystemInfo.graphicsMemorySize: 128, SystemInfo.graphicsPixelFillrate: -1
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
LoggingFacade:DebugFormat(String, Object[])
InputManager:Start()
 
(Filename: C:/BuildAgent/work/842f9557127e852/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 34)

Loading time of MainMenu_SoundManager was 0.3533334
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
LoggingFacade:DebugFormat(String, Object[])
SceneLoadingManager:OnAudioLoaded(Transform)
SoundManager:Start()
 
(Filename: C:/BuildAgent/work/842f9557127e852/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 34)

Loading time of MainMenu_Awards was 0.5644854
UnityEngine.Debug:Internal_Log(Int32, String, Object)
UnityEngine.Debug:Log(Object)
LoggingFacade:DebugFormat(String, Object[])
SceneLoadingManager:OnAwardsLoaded(Transform)
GUIAwardEarned:Start()
 
(Filename: C:/BuildAgent/work/842f9557127e852/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 34)

RenderTexture error: failed to retrieve color surface [invalid call]
UnityEngine.Camera:Render()
JCsWater:OnWillRenderObject()
UnityEngine.Camera:Internal_RenderToCubemapRT(RenderTexture, Int32)
UnityEngine.Camera:RenderToCubemap(RenderTexture, Int32)
ReflectiveCubeMap:UpdateCubemap(Int32)
ReflectiveCubeMap:Start()

[C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp line 282] 
(Filename: C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp Line: 282)

RenderTexture error: failed to retrieve color surface [invalid call]
UnityEngine.Camera:Render()
JCsWater:OnWillRenderObject()
UnityEngine.Camera:Internal_RenderToCubemapRT(RenderTexture, Int32)
UnityEngine.Camera:RenderToCubemap(RenderTexture, Int32)
ReflectiveCubeMap:UpdateCubemap(Int32)
ReflectiveCubeMap:Start()

[C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp line 282] 
(Filename: C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp Line: 282)

RenderTexture error: failed to retrieve color surface [invalid call]
UnityEngine.Camera:Render()
JCsWater:OnWillRenderObject()
UnityEngine.Camera:Internal_RenderToCubemapRT(RenderTexture, Int32)
UnityEngine.Camera:RenderToCubemap(RenderTexture, Int32)
ReflectiveCubeMap:UpdateCubemap(Int32)
ReflectiveCubeMap:Start()

[C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp line 282] 
(Filename: C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp Line: 282)

RenderTexture error: failed to retrieve color surface [invalid call]
UnityEngine.Camera:Render()
JCsWater:OnWillRenderObject()
UnityEngine.Camera:Internal_RenderToCubemapRT(RenderTexture, Int32)
UnityEngine.Camera:RenderToCubemap(RenderTexture, Int32)
ReflectiveCubeMap:UpdateCubemap(Int32)
ReflectiveCubeMap:Start()

[C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp line 282] 
(Filename: C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp Line: 282)

RenderTexture error: failed to retrieve color surface [invalid call]
UnityEngine.Camera:Render()
JCsWater:OnWillRenderObject()
UnityEngine.Camera:Internal_RenderToCubemapRT(RenderTexture, Int32)
UnityEngine.Camera:RenderToCubemap(RenderTexture, Int32)
ReflectiveCubeMap:UpdateCubemap(Int32)
ReflectiveCubeMap:Start()

[C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp line 282] 
(Filename: C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp Line: 282)

RenderTexture error: failed to retrieve color surface [invalid call]
UnityEngine.Camera:Render()
JCsWater:OnWillRenderObject()
UnityEngine.Camera:Internal_RenderToCubemapRT(RenderTexture, Int32)
UnityEngine.Camera:RenderToCubemap(RenderTexture, Int32)
ReflectiveCubeMap:UpdateCubemap(Int32)
ReflectiveCubeMap:Start()

[C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp line 282] 
(Filename: C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp Line: 282)

RenderTexture error: failed to retrieve color surface [invalid call]
UnityEngine.Camera:Render()
JCsWater:OnWillRenderObject()
UnityEngine.Camera:Internal_RenderToCubemapRT(RenderTexture, Int32)
UnityEngine.Camera:RenderToCubemap(RenderTexture, Int32)
ReflectiveCubeMap:UpdateCubemap(Int32)
ReflectiveCubeMap:Start()

[C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp line 282] 
(Filename: C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp Line: 282)

RenderTexture error: failed to retrieve color surface [invalid call]
UnityEngine.Camera:Render()
JCsWater:OnWillRenderObject()
UnityEngine.Camera:Internal_RenderToCubemapRT(RenderTexture, Int32)
UnityEngine.Camera:RenderToCubemap(RenderTexture, Int32)
ReflectiveCubeMap:UpdateCubemap(Int32)
ReflectiveCubeMap:Start()

[C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp line 282] 
(Filename: C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp Line: 282)

RenderTexture error: failed to retrieve color surface [invalid call]
UnityEngine.Camera:Render()
JCsWater:OnWillRenderObject()
UnityEngine.Camera:Internal_RenderToCubemapRT(RenderTexture, Int32)
UnityEngine.Camera:RenderToCubemap(RenderTexture, Int32)
ReflectiveCubeMap:UpdateCubemap(Int32)
ReflectiveCubeMap:Start()

[C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp line 282] 
(Filename: C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp Line: 282)

RenderTexture error: failed to retrieve color surface [invalid call]
UnityEngine.Camera:Render()
JCsWater:OnWillRenderObject()
UnityEngine.Camera:Internal_RenderToCubemapRT(RenderTexture, Int32)
UnityEngine.Camera:RenderToCubemap(RenderTexture, Int32)
ReflectiveCubeMap:UpdateCubemap(Int32)
ReflectiveCubeMap:Start()

[C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp line 282] 
(Filename: C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp Line: 282)

RenderTexture error: failed to retrieve color surface [invalid call]
UnityEngine.Camera:Render()
JCsWater:OnWillRenderObject()
UnityEngine.Camera:Internal_RenderToCubemapRT(RenderTexture, Int32)
UnityEngine.Camera:RenderToCubemap(RenderTexture, Int32)
ReflectiveCubeMap:UpdateCubemap(Int32)
ReflectiveCubeMap:Start()

[C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp line 282] 
(Filename: C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp Line: 282)

RenderTexture error: failed to retrieve color surface [invalid call]
UnityEngine.Camera:Render()
JCsWater:OnWillRenderObject()
UnityEngine.Camera:Internal_RenderToCubemapRT(RenderTexture, Int32)
UnityEngine.Camera:RenderToCubemap(RenderTexture, Int32)
ReflectiveCubeMap:UpdateCubemap(Int32)
ReflectiveCubeMap:Start()

[C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp line 282] 
(Filename: C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp Line: 282)

RenderTexture error: failed to retrieve color surface [invalid call]
UnityEngine.Camera:Render()
JCsWater:OnWillRenderObject()
UnityEngine.Camera:Internal_RenderToCubemapRT(RenderTexture, Int32)
UnityEngine.Camera:RenderToCubemap(RenderTexture, Int32)
ReflectiveCubeMap:UpdateCubemap(Int32)
ReflectiveCubeMap:Start()

[C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp line 282] 
(Filename: C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp Line: 282)

RenderTexture error: failed to retrieve color surface [invalid call]
UnityEngine.Camera:Render()
JCsWater:OnWillRenderObject()
UnityEngine.Camera:Internal_RenderToCubemapRT(RenderTexture, Int32)
UnityEngine.Camera:RenderToCubemap(RenderTexture, Int32)
ReflectiveCubeMap:UpdateCubemap(Int32)
ReflectiveCubeMap:Start()

[C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp line 282] 
(Filename: C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp Line: 282)

RenderTexture error: failed to retrieve color surface [invalid call]
UnityEngine.Camera:Render()
JCsWater:OnWillRenderObject()
UnityEngine.Camera:Internal_RenderToCubemapRT(RenderTexture, Int32)
UnityEngine.Camera:RenderToCubemap(RenderTexture, Int32)
ReflectiveCubeMap:UpdateCubemap(Int32)
ReflectiveCubeMap:Start()

[C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp line 282] 
(Filename: C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp Line: 282)

RenderTexture error: failed to retrieve color surface [invalid call]
UnityEngine.Camera:Render()
JCsWater:OnWillRenderObject()
UnityEngine.Camera:Internal_RenderToCubemapRT(RenderTexture, Int32)
UnityEngine.Camera:RenderToCubemap(RenderTexture, Int32)
ReflectiveCubeMap:UpdateCubemap(Int32)
ReflectiveCubeMap:Start()

[C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp line 282] 
(Filename: C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp Line: 282)

RenderTexture error: failed to retrieve color surface [invalid call]
UnityEngine.Camera:Render()
JCsWater:OnWillRenderObject()
UnityEngine.Camera:Internal_RenderToCubemapRT(RenderTexture, Int32)
UnityEngine.Camera:RenderToCubemap(RenderTexture, Int32)
ReflectiveCubeMap:UpdateCubemap(Int32)
ReflectiveCubeMap:Start()

[C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp line 282] 
(Filename: C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp Line: 282)

RenderTexture error: failed to retrieve color surface [invalid call]
UnityEngine.Camera:Render()
JCsWater:OnWillRenderObject()
UnityEngine.Camera:Internal_RenderToCubemapRT(RenderTexture, Int32)
UnityEngine.Camera:RenderToCubemap(RenderTexture, Int32)
ReflectiveCubeMap:UpdateCubemap(Int32)
ReflectiveCubeMap:Start()

[C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp line 282] 
(Filename: C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp Line: 282)

RenderTexture error: failed to retrieve color surface [invalid call]
UnityEngine.Camera:Render()
JCsWater:OnWillRenderObject()
UnityEngine.Camera:Internal_RenderToCubemapRT(RenderTexture, Int32)
UnityEngine.Camera:RenderToCubemap(RenderTexture, Int32)
ReflectiveCubeMap:UpdateCubemap(Int32)
ReflectiveCubeMap:Start()

[C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp line 282] 
(Filename: C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp Line: 282)

RenderTexture error: failed to retrieve color surface [invalid call]
UnityEngine.Camera:Render()
JCsWater:OnWillRenderObject()
UnityEngine.Camera:Internal_RenderToCubemapRT(RenderTexture, Int32)
UnityEngine.Camera:RenderToCubemap(RenderTexture, Int32)
ReflectiveCubeMap:UpdateCubemap(Int32)
ReflectiveCubeMap:Start()

[C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp line 282] 
(Filename: C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp Line: 282)

RenderTexture error: failed to retrieve color surface [invalid call]
UnityEngine.Camera:Render()
JCsWater:OnWillRenderObject()
UnityEngine.Camera:Internal_RenderToCubemapRT(RenderTexture, Int32)
UnityEngine.Camera:RenderToCubemap(RenderTexture, Int32)
ReflectiveCubeMap:UpdateCubemap(Int32)
ReflectiveCubeMap:Start()

[C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp line 282] 
(Filename: C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp Line: 282)

RenderTexture error: failed to retrieve color surface [invalid call]
UnityEngine.Camera:Render()
JCsWater:OnWillRenderObject()
UnityEngine.Camera:Internal_RenderToCubemapRT(RenderTexture, Int32)
UnityEngine.Camera:RenderToCubemap(RenderTexture, Int32)
ReflectiveCubeMap:UpdateCubemap(Int32)
ReflectiveCubeMap:Start()

[C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp line 282] 
(Filename: C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp Line: 282)

RenderTexture error: failed to retrieve color surface [invalid call]
UnityEngine.Camera:Render()
JCsWater:OnWillRenderObject()
UnityEngine.Camera:Internal_RenderToCubemapRT(RenderTexture, Int32)
UnityEngine.Camera:RenderToCubemap(RenderTexture, Int32)
ReflectiveCubeMap:UpdateCubemap(Int32)
ReflectiveCubeMap:Start()

[C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp line 282] 
(Filename: C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp Line: 282)

RenderTexture error: failed to retrieve color surface [invalid call]
UnityEngine.Camera:Render()
JCsWater:OnWillRenderObject()
UnityEngine.Camera:Internal_RenderToCubemapRT(RenderTexture, Int32)
UnityEngine.Camera:RenderToCubemap(RenderTexture, Int32)
ReflectiveCubeMap:UpdateCubemap(Int32)
ReflectiveCubeMap:Start()

[C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp line 282] 
(Filename: C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp Line: 282)

RenderTexture error: failed to retrieve color surface [invalid call]
UnityEngine.Camera:Render()
JCsWater:OnWillRenderObject()
UnityEngine.Camera:Internal_RenderToCubemapRT(RenderTexture, Int32)
UnityEngine.Camera:RenderToCubemap(RenderTexture, Int32)
ReflectiveCubeMap:UpdateCubemap(Int32)
ReflectiveCubeMap:Start()

[C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp line 282] 
(Filename: C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp Line: 282)

RenderTexture error: failed to retrieve color surface [invalid call]
UnityEngine.Camera:Render()
JCsWater:OnWillRenderObject()
UnityEngine.Camera:Internal_RenderToCubemapRT(RenderTexture, Int32)
UnityEngine.Camera:RenderToCubemap(RenderTexture, Int32)
ReflectiveCubeMap:UpdateCubemap(Int32)
ReflectiveCubeMap:Start()

[C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp line 282] 
(Filename: C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp Line: 282)

RenderTexture error: failed to retrieve color surface [invalid call]
UnityEngine.Camera:Render()
JCsWater:OnWillRenderObject()
UnityEngine.Camera:Internal_RenderToCubemapRT(RenderTexture, Int32)
UnityEngine.Camera:RenderToCubemap(RenderTexture, Int32)
ReflectiveCubeMap:UpdateCubemap(Int32)
ReflectiveCubeMap:Start()

[C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp line 282] 
(Filename: C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp Line: 282)

RenderTexture error: failed to retrieve color surface [invalid call]
UnityEngine.Camera:Render()
JCsWater:OnWillRenderObject()
UnityEngine.Camera:Internal_RenderToCubemapRT(RenderTexture, Int32)
UnityEngine.Camera:RenderToCubemap(RenderTexture, Int32)
ReflectiveCubeMap:UpdateCubemap(Int32)
ReflectiveCubeMap:Start()

[C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp line 282] 
(Filename: C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp Line: 282)

RenderTexture error: failed to retrieve color surface [invalid call]
UnityEngine.Camera:Render()
JCsWater:OnWillRenderObject()
UnityEngine.Camera:Internal_RenderToCubemapRT(RenderTexture, Int32)
UnityEngine.Camera:RenderToCubemap(RenderTexture, Int32)
ReflectiveCubeMap:UpdateCubemap(Int32)
ReflectiveCubeMap:Start()

[C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp line 282] 
(Filename: C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp Line: 282)

RenderTexture error: failed to retrieve color surface [invalid call]
UnityEngine.Camera:Render()
JCsWater:OnWillRenderObject()
UnityEngine.Camera:Internal_RenderToCubemapRT(RenderTexture, Int32)
UnityEngine.Camera:RenderToCubemap(RenderTexture, Int32)
ReflectiveCubeMap:UpdateCubemap(Int32)
ReflectiveCubeMap:Start()

[C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp line 282] 
(Filename: C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp Line: 282)

RenderTexture error: failed to retrieve color surface [invalid call]
UnityEngine.Camera:Render()
JCsWater:OnWillRenderObject()
UnityEngine.Camera:Internal_RenderToCubemapRT(RenderTexture, Int32)
UnityEngine.Camera:RenderToCubemap(RenderTexture, Int32)
ReflectiveCubeMap:UpdateCubemap(Int32)
ReflectiveCubeMap:Start()

[C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp line 282] 
(Filename: C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp Line: 282)

RenderTexture error: failed to retrieve color surface [invalid call]
UnityEngine.Camera:Render()
JCsWater:OnWillRenderObject()
UnityEngine.Camera:Internal_RenderToCubemapRT(RenderTexture, Int32)
UnityEngine.Camera:RenderToCubemap(RenderTexture, Int32)
ReflectiveCubeMap:UpdateCubemap(Int32)
ReflectiveCubeMap:Start()

[C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp line 282] 
(Filename: C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp Line: 282)

RenderTexture error: failed to retrieve color surface [invalid call]
UnityEngine.Camera:Render()
JCsWater:OnWillRenderObject()
UnityEngine.Camera:Internal_RenderToCubemapRT(RenderTexture, Int32)
UnityEngine.Camera:RenderToCubemap(RenderTexture, Int32)
ReflectiveCubeMap:UpdateCubemap(Int32)
ReflectiveCubeMap:Start()

[C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp line 282] 
(Filename: C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp Line: 282)

RenderTexture error: failed to retrieve color surface [invalid call]
UnityEngine.Camera:Render()
JCsWater:OnWillRenderObject()
UnityEngine.Camera:Internal_RenderToCubemapRT(RenderTexture, Int32)
UnityEngine.Camera:RenderToCubemap(RenderTexture, Int32)
ReflectiveCubeMap:UpdateCubemap(Int32)
ReflectiveCubeMap:Start()

[C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp line 282] 
(Filename: C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp Line: 282)

RenderTexture error: failed to retrieve color surface [invalid call]
UnityEngine.Camera:Render()
JCsWater:OnWillRenderObject()
UnityEngine.Camera:Internal_RenderToCubemapRT(RenderTexture, Int32)
UnityEngine.Camera:RenderToCubemap(RenderTexture, Int32)
ReflectiveCubeMap:UpdateCubemap(Int32)
ReflectiveCubeMap:Start()

[C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp line 282] 
(Filename: C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp Line: 282)

RenderTexture error: failed to retrieve color surface [invalid call]
UnityEngine.Camera:Render()
JCsWater:OnWillRenderObject()
UnityEngine.Camera:Internal_RenderToCubemapRT(RenderTexture, Int32)
UnityEngine.Camera:RenderToCubemap(RenderTexture, Int32)
ReflectiveCubeMap:UpdateCubemap(Int32)
ReflectiveCubeMap:Start()

[C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp line 282] 
(Filename: C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp Line: 282)

RenderTexture error: failed to retrieve color surface [invalid call]
UnityEngine.Camera:Render()
JCsWater:OnWillRenderObject()
UnityEngine.Camera:Internal_RenderToCubemapRT(RenderTexture, Int32)
UnityEngine.Camera:RenderToCubemap(RenderTexture, Int32)
ReflectiveCubeMap:UpdateCubemap(Int32)
ReflectiveCubeMap:Start()

[C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp line 282] 
(Filename: C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp Line: 282)

RenderTexture error: failed to retrieve color surface [invalid call]
UnityEngine.Camera:Render()
JCsWater:OnWillRenderObject()
UnityEngine.Camera:Internal_RenderToCubemapRT(RenderTexture, Int32)
UnityEngine.Camera:RenderToCubemap(RenderTexture, Int32)
ReflectiveCubeMap:UpdateCubemap(Int32)
ReflectiveCubeMap:Start()

[C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp line 282] 
(Filename: C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp Line: 282)

RenderTexture error: failed to retrieve color surface [invalid call]
UnityEngine.Camera:Render()
JCsWater:OnWillRenderObject()
UnityEngine.Camera:Internal_RenderToCubemapRT(RenderTexture, Int32)
UnityEngine.Camera:RenderToCubemap(RenderTexture, Int32)
ReflectiveCubeMap:UpdateCubemap(Int32)
ReflectiveCubeMap:Start()

[C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp line 282] 
(Filename: C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp Line: 282)

RenderTexture error: failed to retrieve color surface [invalid call]
UnityEngine.Camera:Render()
JCsWater:OnWillRenderObject()
UnityEngine.Camera:Internal_RenderToCubemapRT(RenderTexture, Int32)
UnityEngine.Camera:RenderToCubemap(RenderTexture, Int32)
ReflectiveCubeMap:UpdateCubemap(Int32)
ReflectiveCubeMap:Start()

[C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp line 282] 
(Filename: C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp Line: 282)

RenderTexture error: failed to retrieve color surface [invalid call]
UnityEngine.Camera:Render()
JCsWater:OnWillRenderObject()
UnityEngine.Camera:Internal_RenderToCubemapRT(RenderTexture, Int32)
UnityEngine.Camera:RenderToCubemap(RenderTexture, Int32)
ReflectiveCubeMap:UpdateCubemap(Int32)
ReflectiveCubeMap:Start()

[C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp line 282] 
(Filename: C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp Line: 282)

RenderTexture error: failed to retrieve color surface [invalid call]
UnityEngine.Camera:Render()
JCsWater:OnWillRenderObject()
UnityEngine.Camera:Internal_RenderToCubemapRT(RenderTexture, Int32)
UnityEngine.Camera:RenderToCubemap(RenderTexture, Int32)
ReflectiveCubeMap:UpdateCubemap(Int32)
ReflectiveCubeMap:Start()

[C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp line 282] 
(Filename: C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp Line: 282)

RenderTexture error: failed to retrieve color surface [invalid call]
UnityEngine.Camera:Render()
JCsWater:OnWillRenderObject()
UnityEngine.Camera:Internal_RenderToCubemapRT(RenderTexture, Int32)
UnityEngine.Camera:RenderToCubemap(RenderTexture, Int32)
ReflectiveCubeMap:UpdateCubemap(Int32)
ReflectiveCubeMap:Start()

[C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp line 282] 
(Filename: C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp Line: 282)

RenderTexture error: failed to retrieve color surface [invalid call]
UnityEngine.Camera:Render()
JCsWater:OnWillRenderObject()
UnityEngine.Camera:Internal_RenderToCubemapRT(RenderTexture, Int32)
UnityEngine.Camera:RenderToCubemap(RenderTexture, Int32)
ReflectiveCubeMap:UpdateCubemap(Int32)
ReflectiveCubeMap:Start()

[C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextureD3D.cpp line 282] 
(Filename: C:/BuildAgent/work/842f9557127e852/Runtime/GfxDevice/d3d/RenderTextur